Interface: WebSocket
server.WebSocket
Properties
protocol
• Readonly
protocol: string
The subprotocol of the WebSocket. Will be used to validate against the supported ones.
Defined in
Methods
close
▸ close(code?
, reason?
): void
| Promise
<void
>
Closes the socket gracefully. Will always provide
the appropriate code and close reason. onDisconnect
callback will be called.
The returned promise is used to control the graceful closure.
Parameters
Name | Type |
---|---|
code? | number |
reason? | string |
Returns
void
| Promise
<void
>
Defined in
onMessage
▸ onMessage(cb
): void
Called when message is received. The library requires the data
to be a string
.
All operations requested from the client will block the promise until completed, this means that the callback will not resolve until all subscription events have been emitted (or until the client has completed the stream), or until the query/mutation resolves.
Exceptions raised during any phase of operation processing will reject the callback’s promise, catch them and communicate them to your clients however you wish.
Parameters
Name | Type |
---|---|
cb | (data : string ) => Promise <void > |
Returns
void
Defined in
onPing
▸ onPing(payload
): void
| Promise
<void
>
Implement a listener for the PingMessage
sent from the client to the server.
If the client sent the ping with a payload, it will be passed through the
first argument.
If this listener is implemented, the server will NOT automatically reply to any pings from the client. Implementing it makes it your responsibility to decide how and when to respond.
Parameters
Name | Type |
---|---|
payload | undefined | Record <string , unknown > |
Returns
void
| Promise
<void
>
Defined in
onPong
▸ onPong(payload
): void
| Promise
<void
>
Implement a listener for the PongMessage
sent from the client to the server.
If the client sent the pong with a payload, it will be passed through the
first argument.
Parameters
Name | Type |
---|---|
payload | undefined | Record <string , unknown > |
Returns
void
| Promise
<void
>
Defined in
send
▸ send(data
): void
| Promise
<void
>
Sends a message through the socket. Will always
provide a string
message.
Please take care that the send is ready. Meaning,
only provide a truly OPEN socket through the opened
method of the Server
.
The returned promise is used to control the flow of data (like handling backpressure).
Parameters
Name | Type |
---|---|
data | string |
Returns
void
| Promise
<void
>