Interface: WebSocket
Defined in: src/server.ts:443
Properties
protocol
readonly
protocol:string
Defined in: src/server.ts:448
The subprotocol of the WebSocket. Will be used to validate against the supported ones.
Methods
close()
close(
code
?,reason
?):void
|Promise
<void
>
Defined in: src/server.ts:469
Closes the socket gracefully. Will always provide
the appropriate code and close reason. onDisconnect
callback will be called.
The returned promise is used to control the graceful closure.
Parameters
code?
number
reason?
string
Returns
void
| Promise
<void
>
onMessage()
onMessage(
cb
):void
Defined in: src/server.ts:483
Called when message is received. The library requires the data
to be a string
.
All operations requested from the client will block the promise until completed, this means that the callback will not resolve until all subscription events have been emitted (or until the client has completed the stream), or until the query/mutation resolves.
Exceptions raised during any phase of operation processing will reject the callback’s promise, catch them and communicate them to your clients however you wish.
Parameters
cb
(data
) => Promise
<void
>
Returns
void
onPing()?
optional
onPing(payload
):void
|Promise
<void
>
Defined in: src/server.ts:493
Implement a listener for the PingMessage
sent from the client to the server.
If the client sent the ping with a payload, it will be passed through the
first argument.
If this listener is implemented, the server will NOT automatically reply to any pings from the client. Implementing it makes it your responsibility to decide how and when to respond.
Parameters
payload
undefined
| Record
<string
, unknown
>
Returns
void
| Promise
<void
>
onPong()?
optional
onPong(payload
):void
|Promise
<void
>
Defined in: src/server.ts:499
Implement a listener for the PongMessage
sent from the client to the server.
If the client sent the pong with a payload, it will be passed through the
first argument.
Parameters
payload
undefined
| Record
<string
, unknown
>
Returns
void
| Promise
<void
>
send()
send(
data
):void
|Promise
<void
>
Defined in: src/server.ts:460
Sends a message through the socket. Will always
provide a string
message.
Please take care that the send is ready. Meaning,
only provide a truly OPEN socket through the opened
method of the Server
.
The returned promise is used to control the flow of data (like handling backpressure).
Parameters
data
string
Returns
void
| Promise
<void
>